Crafting Atlas

Browse Maker recipes, compare enhancer tiers, and simulate equip rolls.

Maker Guide

Find the craft. Check the cost. Roll the result.

Start with the finished item. The browser shows the recipe and material route, the enhancer table shows your upgrade options, and the simulator previews possible equip outcomes.

Craft Simulator

Pick a recipe, add a jewel or stimulator, then preview the craft before you commit mats in game.

Item Craft Craft Lv. -
Search the item to create.
Select a recipe
Pick a recipe from the list on the right.
Required Items
Time -
Additional Items Equip recipes only
Stimulator
Tier
Jewel Slots
Rate of Failure 0%
Item Selection Showing 0 / 0
Recipes

Simulation Preview

Select a recipe and press Create to simulate the craft.

Enhancers

Reference table for jewel families, jewel grades, and stimulator risk.

Stable Path Basic Jewels

Lowest-risk jewel rolls for clean, steady crafts.

High Upside Jewels

Higher stat ceilings with a lower success rate.

Risk Switch Stimulators

Only for equip crafts. Higher ceiling, real failure risk.

Grade Tier Success Typical Gain Best Use
Jewel Basic 94% +2 to +4 mixed stats Safe starter rolls
Jewel Intermediate 89% +3 to +7 mixed stats Balanced progression
Jewel Advanced 82% +4 to +10 mixed stats Highest upside crafts

Jewel Families

Quick Rules

  • Jewels and stimulators only apply to equip crafts.
  • Using an enhancer forces single-item crafting.
  • Stimulators increase the top-end result, but can destroy the attempt.
  • Each jewel family pushes different stat lines.

Crafting Basics

Short reference for recipe access, timing, and equip crafting rules.

Requirements

  • You need the recipe unlocked.
  • You need the required character level.
  • You need the required Maker level.
  • The game checks inventory and crafting storage together.

Craft Timing

  • Most crafts enter a queue instead of finishing instantly.
  • Craft EXP is based on craft time.
  • Potions in the basic Maker range are fixed at 5 seconds.
  • You can skip remaining time with Noodle Bucks.

Equip Crafting

  • Jewels are equip-only.
  • Stimulators are equip-only.
  • Enhanced crafts are single-item attempts.
  • Inputs are consumed when the craft starts.

Why It Matters

  • Useful for self-made gear progression.
  • Good source of Maker EXP.
  • Important for market pricing on mats and finished items.
  • Best used after comparing craft cost against market value.

Recipe Browser

Search on the left. Read the full recipe and material route on the right.

Class filters automatically switch to equip recipes because only equips are class-based.
Loading recipes...
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Recipes -
Unique Materials -
Mapped Farming Spots -
Random Crafts -

Common Materials

Materials that appear most often across the crafting list.

Loading material routes...